Strategy added by Nipsy
50
50
Average rating: |
4.8 |
Ratings: |
26 |
Your vote: |
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Any Level 25+ Magic
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Any Level 25+ Pet
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Script |
2 | 5.0 ![]() |
N/A | 102 ![]() |
53
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0:53
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8 | ||
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Any Pet
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Any Pet
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Script |
2 | 4.9 ![]() |
N/A | 24 ![]() |
130
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2:10
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19+ | ||
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Any Pet
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Script thanks to fr0z3night
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Script |
2 | 4.9 ![]() |
N/A | 16 ![]() |
80
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1:20
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10+ | |
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Any Level 25+ Pet
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Any Level 25+ Pet
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You can only use the first part in this strategy without swapping, but RNG can bring your Teroclaw Hatchling down then.
If you decide to go without swapping: delete the first Paragraph of the TD Script The Swapping Strategy should work even against 3 Flying Pets you can use this strategy for any generic Teroclaw fight don't put important pets in the backline |
Script |
2 | 4.8 ![]() |
N/A | 50 ![]() |
100
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1:40
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12 | |
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Wailing Critters - Moth team
All moths use same method in all fights. Next: Moth team vs. Deviate Chomper |
Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
90
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1:30
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12+ | ||
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Any Level 1+ Pet
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The axebeak 99 times out of 100 for me can solo the entire team, and 100/100 soloes the first enemy. The backup pet is really only being used to heal your pet and help it take out the other two (if RNG goes well, this is a party that can fairly quickly take out all three). Completely possible to fill the third slot with anything, and have the Axebeak solo the team.
Make sure your pets are in the order listed if using a leveling pet, as if a raptor roars, two hits will be blocked by the decoy, while the third will go through (and hit the last in the list, I.E. the back line 25). (EDITED: Filled final spot with the crawdad for healing; steps changed slightly to show). Script thanks to Ayendrix |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
78
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1:18
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10 | |
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Any Level 25+ Mech
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Any Level 25+ Pet
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Shop Script Unobtainable |
2 | 5.0 ![]() |
N/A | 11 ![]() |
53
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0:53
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6+ | ||
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This strat will kill backline beasts.
2 rounds; 26sec 3 rounds; 36 sec 4 rounds; 42sec See comments for slight alternative |
Breed Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
30
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0:30
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2-4 | ||
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Script thanks to NabuArat
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Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
70
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1:10
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10+ | ||
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Any Level 25+ Flyer
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Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
55
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0:55
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8+ | ||
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Any Level 25+ Mech
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2 | 5.0 ![]() |
N/A | 3 ![]() |
82
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1:22
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10 | |||
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Any Level 25+ Pet
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Breed Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
40
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0:40
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4 |
Incl. steps:
Any Level 25+ Pet
Any Level 25+ Pet
You can only use the first part in this strategy without swapping, but RNG can bring your Teroclaw Hatchling down then.
If you decide to go without swapping: delete the first Paragraph of the TD Script
The Swapping Strategy should work even against 3 Flying Pets
you can use this strategy for any generic Teroclaw fight
don't put important pets in the backline
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Small claws can hurt, too!
1
Ozzyofrivia
wrote on 2020-10-29 11:26:36
1
Presto
wrote on 2020-10-15 03:59:55
2
Neymar
wrote on 2020-10-14 20:00:28
0
Aran wrote on 2018-10-24 15:56:52
TD Script error
Invalid Condition: 'enemy.type ! ~ Flying' (Error value)
How can I fix this?
1
Grogir wrote on 2018-12-31 18:55:16
3
Gonno#2370
wrote on 2018-11-06 17:14:08
change(#2) [enemy(#3).active]
change(#3) [enemy(#3).active & self(#2).dead]
ability(#1) [enemy(#3).active]
ability(#3) [enemy.hp<618]
ability(#3) [enemy.hp<406]
ability(#2) [!self(#1).aura(820).exists]
ability(#1)
0
Cel wrote on 2018-12-19 19:20:36
3
Applejack#1269
wrote on 2018-08-10 10:25:34
1
Nikapo wrote on 2018-08-06 22:59:40
1
Ben#25312
wrote on 2018-09-09 04:19:20
Invalid Condition: enemy.type !~Flying (error value)
Gibt es dazu eine Alternative?
0
Lugie wrote on 2018-09-16 11:08:41
New Comment: