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vs. Kleine Wilderer, kleine Tiere

Strategy added by Shenk

10

Average rating:

4,3

Ratings:

6

Incl. steps:

Click the button to copy the script into your clipboard:

ability(Predatory Strike:518) [enemy.aura(Shattered Defenses:542).exists]
ability(Ironskin:1758)
ability(Decoy:334) [enemy(#3).hp<=317]
ability(Explode:282) [enemy(#2).active & enemy.hp.can_explode]
ability(#1)
change(next)
Kleine Wilderer, kleine Tiere 99150
Special or not:0Special or not:1121197511578519750

Skills: 1 2 1
Breed: Any

Düsterschnabeljunges
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 260 289


Special or not:0Special or not:1122339553673390

Skills: 1 2 2
Breed: Any

Dunkelmond-Zeppelin
This pet can have the following breeds:

Breed Health Speed Power
HB 1546 273 273


2 ZL 1 0

Stufe 1+ Haustier

Fight takes 15 rounds.
If you happen to get hit by Armageddon please let me know how much health Red Wire had left.

Viel XP
Stufe 1+
You can use this strategy to carry a level 1 level pet to give it experience.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
Staff Pick
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Runde 1
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 2-3
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 4
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Eiderdaus betritt den Kampf
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 1-2
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 3
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 4-5
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Roter Draht betritt den Kampf
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 1
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 1+
Rakete until Roter Draht is at <=317 health. At that point use Lockvogel. Roter Draht dies to Armageddon
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Eiderdaus betritt den Kampf
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 1
Explodieren when Eiderdaus has <=618 health, otherwise Rakete
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Düsterschnabeljunges
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Düsterschnabeljunges
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Schluck comes in
Eiderdaus comes in
Roter Draht comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Düsterschnabeljunges
Dunkelmond-Zeppelin
Level Pet
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Rakete
Explodieren
Lockvogel
Roter Draht
Eiderdaus
Schluck
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won

Klein, aber tödlich!



7 Alternatives

1 Kommentar (DE)

Show first:


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1

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ragath

schrieb am 20.05.2019

Hat funktioniert, allerdings hatte das 2. Pet (Dunkelmond-Zeppelin) auch nur noch 265 Life am Ende. Ich weiß nicht, ob das mit RNG nicht in die Hose gehen kann.
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1

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(OP) Shenk

schrieb am 20.05.2019

war da schon der mechanical racial geprocct?
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1

You must be logged in to vote on comments

ragath

schrieb am 20.05.2019

Nein, zu dem Zeitpunkt noch nicht. Ich habe nun 30 Kämpfe hinter mir. Davon habe ich 28 gewonnen und 2 verloren. Mechanical proccte durchschnittlich alle 4 Kämpfe würde ich sagen.