^

There's nothing here. Check other strategies to find hidden treasure.
vs. Geborene Verteidiger

Strategie eingefügt von Berendain

3

Average rating:

4.2

Ratings:

6

Strategy 6 of 9
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Pheromones:1063) [round=2]
use(Puncture Wound:1050) [enemy.aura(Poisoned:379).exists]
use(Hiss:155) [enemy(#2).active]
use(Burrow:159) [enemy(#2).active]
use(Prowl:536) [enemy(#3).active]
use(Call Darkness:256) [enemy(#3).active]
use(#1)
standby
change(next)
Geborene Verteidiger 173372
Special or not:0Special or not:2112245414382024540

Sprüche: 1 1 2
Breed: Ein

Kunchongjungtier
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
PP 1502 345 219


Special or not:0Special or not:14111405613184050

Sprüche: 1 1 1
Breed: PP, HP

Baumpython
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
HP 1465 289 276
PP 1319 325 276
BB 1400 276 292

Breeds marked in red are not suited for this strategy.

>266

>288

Special or not:0Special or not:1222319538843190

Sprüche: 2 2 2
Breed: Ein

Katzenfamiliar
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
PB 1221 322 289


>266

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 14

1

Use your snake with the most power (max is 325 with a P/P Tree Python). The more power your snake has, the less chance your Feline Familiar will need to finish off Runehoof. There's still some RNG from crits, Moth Balls, and getting stunned before you can slow Runehoof.

Wenig XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Diese Strategie wurde erstellt um so schnell wie möglich zu sein.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Zufall
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Diese Strategie nutzt Haustiere erhältlich vom WoW Trading Card Game (TCG) oder vom Auktionshaus für eine Menge Gold.
Diese Strategie nutzt Haustiere die nur im Battle.net Shop für Guthaben oder für Echtgeld erhältlich sind.
Du kannst bei dieser Strategie Erfahrung für ein Haustier von niedrigem Level erhalten.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Diese Tabelle zeigt den Erfahrungsgewinn des Kampfes wenn er mit Stufe 25 Haustieren und einem (1) niedrigstufigen Haustier gewonnen wird.
Teils gefüllte Erfahrungsstufen werden nicht berücksichtigt.

Vorher Nachher Erfahrungsgewinn
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
3689
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2021-02-19 08:35:55
The strategy was last updated on this date.
2021-02-19 08:27:34
The strategy was created on this date.
Tamer Details
58.2 56.9 (TomTom)
Wenig XP
Runde 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 3
Bisswunde, Slugger dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runehoof comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Aktiviere Baumpython

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1
Zischen (If you get stunned or your turn gets interrupted, use Zischen again)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 4+
Biss until your Baumpython dies, using Zischen again if it comes of cooldown

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Aktiviere Katzenfamiliar

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1
Anspringen until Runehoof dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Duster comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Kunchongjungtier
Giftzahn
Pheromone
Bisswunde
Baumpython
Biss
Zischen
Eingraben
Katzenfamiliar
Anspringen
Dunkelheit herbeirufen
Schleichen
Pass
Bring in your Kunchongjungtier
Bring in your Baumpython
Bring in your Katzenfamiliar
Swap to your Kunchongjungtier
Swap to your Baumpython
Swap to your Katzenfamiliar
An enemy pet comes in
Any standard attack will finish the fight
 
Kunchongjungtier
Baumpython
Katzenfamiliar
Giftzahn
Pheromone
Bisswunde
Biss
Zischen
Eingraben
Anspringen
Dunkelheit herbeirufen
Schleichen
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Noooo, I'll never get the glitter out of my fur!




2 Kommentare (DE)

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