^
vs. Besudeltes Klauenmaul

Strategie eingefügt von Mutanis

7

Average rating:

5

Ratings:

6

Incl. steps:

Click the button to copy the script into your clipboard:

use(Wind Buffet:1963) [round=1]
change(#3) [round=2]
use(Apocalypse:519) [round=3]
use(Cauterize:173) [self(#3).hpp<80]
change(#2)

if [enemy(#2).dead & enemy(#3).dead]
use(Cocoon Strike:506)
use(Cauterize:173)
standby
endif

if [enemy(#2).hpp<100 & enemy(#3).active]
if [enemy.aura(Apocalypse:682).duration>4]
use(Wild Winds:514) [enemy.hpp>40 & !self.ability(#1).strong]
use(Peck:112) [enemy.hpp>40 & !self.ability(#1).strong]
use(Wild Winds:514) [enemy.hpp>55 & self.ability(#1).strong]
use(Peck:112) [enemy.hpp>55 & self.ability(#1).strong]
use(Burn:113) [enemy.hpp>40]
use(Cocoon Strike:506)
use(Cauterize:173)
standby
endif
use(Wild Winds:514)
use(Peck:112)
use(Burn:113)
endif

if [enemy(#3).hpp<100 & enemy(#2).active]
if [enemy.aura(Apocalypse:682).duration>4]
use(Wild Winds:514) [enemy.hpp>40 & !self.ability(#1).strong]
use(Peck:112) [enemy.hpp>40 & !self.ability(#1).strong]
use(Wild Winds:514) [enemy.hpp>55 & self.ability(#1).strong]
use(Peck:112) [enemy.hpp>55 & self.ability(#1).strong]
use(Burn:113) [enemy.hpp>40]
use(Cocoon Strike:506)
use(Cauterize:173)
standby
endif
use(Wild Winds:514)
use(Peck:112)
use(Burn:113)
endif

if [self(#2).active]
--
use(Wild Winds:514) [enemy.hpp>50 & enemy.aura(Shell Shield:309).exists]

use(Wild Winds:514) [enemy.hpp>70 & enemy.hp>490]
use(Wild Winds:514) [enemy.hpp>65 & enemy.hp>520]
use(Wild Winds:514) [enemy.hpp>60 & enemy.hp>540]
use(Wild Winds:514) [enemy.hpp>55 & enemy.hp>605]
use(Wild Winds:514) [enemy.hpp>50 & enemy.hp>650]

--H/S, docile H/H
if [self.power=260]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>280 & !self.ability(#3).strong]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>420 & self.ability(#3).strong]
endif
-- S/B, H/B
if [self.power=273]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>293 & !self.ability(#3).strong]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>439 & self.ability(#3).strong]
endif
-- B/B
if [self.power=276]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>296 & !self.ability(#3).strong]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>444 & self.ability(#3).strong]
endif
-- P/B,P/S
if [self.power=289]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>309 & !self.ability(#3).strong]
use(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists & enemy.hp>463 & self.ability(#3).strong]
endif
standby [enemy.aura(Flying:341).exists]
standby [enemy.aura(Underground:340).exists]
standby [enemy.aura(Underwater:830).exists]
standby [enemy.aura(Dodge:311).exists]
standby [enemy.aura(Silk Cocoon:505).exists]
use(Wing Buffet:1756)
standby
--
endif

use(Cauterize:173) [enemy(#1).active]
use(Peck:112)
use(Burn:113)
standby
change(#1)
change(#3)
Besudeltes Klauenmaul 94641
Special or not:0Special or not:1211238414304323840

Sprüche: 2 1 1
Breed: Ein

Küstenschmetterling
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
PP 1359 309 284
SS 1359 244 349
PB 1424 273 297
SB 1424 257 314


Special or not:0Special or not:2212213412816721340

Sprüche: 2 1 2
Breed: Ein

Junge Himmelsflosse
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
BB 1562 276 260
PS 1481 289 273
HS 1627 260 273
PB 1546 289 257
SB 1546 273 273
HB 1627 273 257


Special or not:0Special or not:2122415613284150

Sprüche: 1 2 2
Breed: Ein

Feuerkäfer
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
HH 1644 276 260
HP 1465 305 260
HS 1465 276 289


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Time: ~ 2 min (exact 18 rounds)

This Strategy works for other Tanaan legendaries too (TD Script is the same!):
1. Defiled Earth
2. Direflame
5. Netherfist
8. Corrupted Thundertail
10. Tainted Maulclaw

This one is inspired by Threewolves Apocalypse Strategy.

Tested 11/21/2020 (9.0.2)

Wenig XP
At least one of the pets for this strategy require the use of a specific breed.
Diese Strategie wurde erstellt um so schnell wie möglich zu sein.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Diese Strategie nutzt Haustiere erhältlich vom WoW Trading Card Game (TCG) oder vom Auktionshaus für eine Menge Gold.
Diese Strategie nutzt Haustiere die nur im Battle.net Shop für Guthaben oder für Echtgeld erhältlich sind.
Du kannst bei dieser Strategie Erfahrung für ein Haustier von niedrigem Level erhalten.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Rounds: 18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Diese Tabelle zeigt den Erfahrungsgewinn des Kampfes wenn er mit Stufe 25 Haustieren und einem (1) niedrigstufigen Haustier gewonnen wird.
Teils gefüllte Erfahrungsstufen werden nicht berücksichtigt.

Vorher Nachher Erfahrungsgewinn
16798
26847
36891
47930
57963
67990
781012
891029
9101040
10111045
11121045
12131040
13141029
14141012
1515990
1616963
1717930
1818891
1919847
2020798
2121743
2222682
2323616
2424545

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
5357
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2021-01-23 12:16:29
The strategy was last updated on this date.
2020-10-28 17:00:19
The strategy was created on this date.
Tamer Details
43.2 84.5 (TomTom)
Wenig XP
Runde 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Ein gegnerisches Haustier wird aktiv

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2
Wechsle zu Feuerkäfer

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio list (Junge Himmelsflosse is active)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio 1
if enemy health > 50% --> Wilde Winde

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio 2
if DOT Glühendes Toxin is on enemy --> Flügelstoß (only if it hits else pass (dodge effects))

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio 3
If enemy health <= dmg from Flügelstoß* --> Flügelstoß (only if it hits else pass (dodge effects))

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio 4
If enemy health > dmg from Flügelstoß* --> Glühendes Toxin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Ein gegnerisches Haustier wird aktiv

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+
Wilde Winde until enemy dies or Junge Himmelsflosse dies **

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
(if backline pet is active --> Picken)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Besudeltes Klauenmaul betritt den Kampf

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+
Prio: Kokonschlag > pass until Küstenschmetterling dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Lavakäfer betritt den Kampf

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+
Prio: Kauterisieren > pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
*breed and family typ depending!

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
** optional (safer): If the enemy pet has ~40% health and the duration of Apokalypse > 4 then pass until it's 4 (It's already in TDScript)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Küstenschmetterling
Picken
Windpuffer
Kokonschlag
Junge Himmelsflosse
Wilde Winde
Glühendes Toxin
Flügelstoß
Feuerkäfer
Brand
Kauterisieren
Apokalypse
Pass
Bring in your Küstenschmetterling
Bring in your Junge Himmelsflosse
Bring in your Feuerkäfer
Swap to your Küstenschmetterling
Swap to your Junge Himmelsflosse
Swap to your Feuerkäfer
Besudeltes Klauenmaul comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Küstenschmetterling
Junge Himmelsflosse
Feuerkäfer
Picken
Windpuffer
Kokonschlag
Wilde Winde
Glühendes Toxin
Flügelstoß
Brand
Kauterisieren
Apokalypse
Besudeltes Klauenmaul
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Pass auf; dieser Zeitgenosse ist schnell eingeschnappt.



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