^
vs. Living Napalm

Strategy added by Alexstrasza

100

21

Strategy 4 of 12
Browse all alternatives

Incl. steps:

Click the button to copy the script into your clipboard:

change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
if [self(#1).active]
use(#1) [enemy.hp<250]
use(#3)
endif
if [self(#2).active]
use(#2) [self.hpp<60]
use(#3)
use(#1)
endif
if [self(#3).active]
use(#2) [self.aura(820).duration<=1]
use(#3) [enemy.hp<300]
use(#1)
endif
Living Napalm 146183
Special or not:0Special or not:14112383610883830

Skills: 1 1 2
Breed: Any

Eternal Strider
This pet can have the following breeds:

Breed Health Power Speed
PS 1400 273 305
SB 1465 257 305


Special or not:0Special or not:1211277486092770

Skills: 2 1 1
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Power Speed
SB 1546 257 289


Special or not:0Special or not:112214168143114160

Skills: 1 2 2
Breed: Any

Teroclaw Hatchling
This pet can have the following breeds:

Breed Health Power Speed
HP 1546 289 260


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

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1
1

Original strategy by koshka37912

Translation, formatting and TDScript by me

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:20
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
161196
271271
371337
471394
581444
681485
791518
8101543
9111559
10111568
11121568
12131559
13141543
14151518
15161485
16171444
17171394
18181337
19191271
20201196
21211114
22221023
2323924
2424817

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 20 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2019-07-19 03:15:58
The strategy was last updated on this date.
2019-07-19 02:57:56
The strategy was created on this date.
23,517
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
31.1 71.4 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 4+
Finish off remaining pets that joined.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm

So hot right now!




Oren

wrote on 2024-01-29 14:27:25

Script does not work as others have said.

Truthfulness

wrote on 2021-05-17 19:13:08

The script is not written like the guide. The script is written as a priority queue and is translated as follows:

If Strider is up, use Pump unless enemy HP is less than 250
If Strider dies, swap to Clockwork

If Clockwork is up, use repair if HP is less than 60%, otherwise use turret on cd and railgun filler
If Clock dies, swap to Hatchling

If Hatchling is up, immediately use Ward. Use Claw until enemy is less than 300 hp, then use Ravage.

It works as of 9.0.5, even with backline pets that are harder to deal with. (edited)

Cetlysm#1433

wrote on 2021-04-24 18:32:20

Didn't work with script, roach spell timed me out, so very RNG depending on the backline you get. (edited)

Medusa#1484

wrote on 2021-03-14 19:29:39

Great strategy! To finish off remaining pets, I used Clockwork Gnome - Turret on cooldown, Repair (~400 hp) and Railgun as fill.

HashberryOTG

wrote on 2020-10-17 18:56:24

The script works great, but "Finish off remaining pets that joined" is incredibly vague if you can't use a script.

Ciarlyn

wrote on 2020-08-22 15:48:12

Heal on CD and Eternal Strider solos them all!

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