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Strategy added by Akyro

26

Average rating:

4,4

Ratings:

19

Incl. steps:

Click the button to copy the script into your clipboard:

ability(decoy:334) [round=1]
change(#2) [round=2]
change(#3) [round=3]
ability(#3) [ enemy.aura(Broken Shell:2111).exists ]
ability(#2)
ability(#1)
Unverwüstlich 141215
Special or not:0Special or not:112284464899648990

Skills: 1 2 2
Breed: Any

Mechanischer Pandarendrachling
This pet can have the following breeds:

Breed Health Speed Power
SS 1400 309 276


2 ZL 1 0

Stufe 1+ Haustier

Special or not:0Special or not:112119751157851157850

Skills: 1 2 1
Breed: Any

Düsterschnabeljunges
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 260 289


Stufe 1+
You can use this strategy to carry a level 1 level pet to give it experience.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
Runde 1
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 2
Wechsle zu deinem Level Pet
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 3
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 4
Eisenhaut on Cooldown
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 5
Falkosaurierschwarm! until Chitara has the Broken Shell debuff
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Runde 6
Mechanischer Pandarendrachling
Atem
Donnerblitz
Lockvogel
Stufe 1+ Haustier
Düsterschnabeljunges
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Pass
Bring in your Mechanischer Pandarendrachling
Bring in your Düsterschnabeljunges
Bring in your Level Pet
Swap to your Mechanischer Pandarendrachling
Swap to your Düsterschnabeljunges
Swap to your Level Pet
Chitara comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanischer Pandarendrachling
Level Pet
Düsterschnabeljunges
Atem
Donnerblitz
Lockvogel
Falkosaurierschwarm!
Eisenhaut
Raubtierschlag
Chitara
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won

Na, das werden wir ja sehen...



20 Alternatives

13 Kommentare (EN)

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DragonsAfterDark

schrieb am 09/17/2019

The only thing I'd suggest is adding a standby to your script in case of a stun, and a change(next) in case the Direbeak dies, so it would look like this:

ability(decoy:334) [round=1]
change(#2) [round=2]
change(#3) [round=3]
standby [self.aura(Stunned:927).exists]
ability(#3) [ enemy.aura(Broken Shell:2111).exists ]
ability(#2)
ability(#1)
change(next)

Also, instead of ability #3, I'd specify that it's Predatory Strike. That way if the MPD has to come back in it just goes straight into attacking, instead of using Decoy. That would look like this:

ability(decoy:334) [round=1]
change(#2) [round=2]
change(#3) [round=3]
standby [self.aura(Stunned:927).exists]
ability(Predatory Strike:518) [ enemy.aura(Broken Shell:2111).exists ]
ability(#2)
ability(#1)
change(next)

(edited)
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Nevarii#2969

schrieb am 03/22/2019

It worked on first try, it doesn't give as much experience as the previous expansions' pet trainers/pet WQs but glad to have a strategy for next time :)
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Bookey

schrieb am 03/04/2019

Updated the script to remove the leveling pet and adjust for the stun possibility. (Random pet is still in the second slot with this script).

ability(decoy:334) [round=1]
change(#3) [round=2]
standby [self.aura(Stunned:927).exists]
ability(#3) [ enemy.aura(Broken Shell:2111).exists ]
ability(#2)
ability(#1)
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Dimsal schrieb am 01/16/2019

Found my Clockwork Gnome to kill him by himself, using turret on CD and blitz
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Remte

schrieb am 01/17/2019

Check out the list of alternatives. ;-)
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Hecate

schrieb am 01/06/2019

Maybe something has changed recently but I had no luck with these pets here - he just kept casting his shield :( - switched to moths as per a tip on wowhead using mothballs ability and it was incredibly easy: next time I will use a level pet with moths
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skar23#1405

schrieb am 01/08/2019

WORKED FINE LAST 3 OR 4 DAYS
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Weasei

schrieb am 01/14/2019

He does not have a move to cast his shield again. Note that each use of Falcosaur Swarm will only remove one layer of shield despite hitting 3 times.
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Woody#1978

schrieb am 01/15/2019

Worked fine for me 1/15/19
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Scyre

schrieb am 01/06/2019

The TD Script does not have a standby (or pass) when direbeak gets stunned. Also, I have had a few times when I need to bring in MPD for the killing blow, so I added a swap and thunderbolt.

ability(decoy:334) [round=1]
change(#2) [round=2]
change(#3) [round=3]
ability(#2) [self(#1).active]
ability(#3) [ enemy.aura(Broken Shell:2111).exists ]
ability(#2)
ability(#1)
change(#1) [self(#3).dead]
standby
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Aliok

schrieb am 03/03/2019

I ran into the same issue with the script. Thanks for correcting it!
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Brookerbean

schrieb am 01/04/2019

Low XP for leveling in my opinion; gained only 396 XP with Safari Hat worn. But a solid strat nonetheless.
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Klide schrieb am 12/26/2018

Terky/Squirky/Corrupted/Ancient Nest Guardian. Terky 0/0/2 Stampede talent until dead. Squirky 0/0/2 Bubble talent followed by 0/2/0 Stampede talent. If Terky doesn't kill then use Corrupted/Ancient Nest Guardian 0/1/0 Extra Plating talent into 0/0/2 Wind-up talent.
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RameyMJ. schrieb am 11/12/2018

Decoy is spelled wrong in the TDScript for English speakers. Thunderbolt (ability 2) is cast instead.
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(OP) Akyro

schrieb am 11/13/2018

it's okay, I've already changed it
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slimjim

schrieb am 11/12/2018

I found that IronSkin on cool down kept the Direbeak alive long enough to get to the point where he could cast Predatory Strike - even if he gets stunned twice.
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(OP) Akyro

schrieb am 11/13/2018

almost all the strategies if the worst circumstances are given fail, I would tell you to do the duel again, to see if there is more luck
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Silvur schrieb am 11/11/2018

My direbeak got stunned, then died on the pass so wasn't able to cast Predatory Strike. However, I was still able to succeed with a Thunderbolt from the mechanical. So the strat still works but you may want to add that possibility to your instructions.
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Blot schrieb am 11/11/2018

Here comes the boom lol. Yup, worked great, tks.